ARTS,DESIGN & VIRTUAL WORLDS CYBERWORLDS 2012 Special Session
INTERNATIONAL CONFERENCE on CYBERWORLDS 25-27 SEPTEMBER 2012, DARMSTADT, GERMANY Fraunhofer Inst. for Computer Graphics Research
Chair: Prof.Gianluca Mura,Politecnico di Milano Univ.
Virtual Worlds are information spaces & communities that immensely augment the way we interact, participate and receive information throughout the world.
Virtual Worlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities and assively multiplayer online role-playing games.
The goal of the Arts,Design and Virtual Worlds is to analyze and trace the advancements of new Art and Design theories and practices in Virtual Worlds. |
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SUBMIT YOUR PAPER UNTIL 18 APRIL 2012 to gianluca.mura@polimi.it and
to http://www.gris.tu-darmstadt.de/cw2012/2011/frames/submissions.html
in the Category "Special session:Arts,Design and Virtual Worlds"
Download your Paper Template from here.
Your paper length should be of 4-5 pages(Short Paper) or up to 8 pages(Full Paper).
To be included in the Arts & VirtualWorlds Cyberworlds 2012 special session at least one author of the accepted paper must register and present the paper at the Cyberworlds 2012 conference.
PUBLICATIONS - Arts & Virtual Worlds papers will be published within the CYBERWORLDS 2012 Conference proceedings
and related international journal special issues. - Selected papers will be asked to write an article for a Special Issue of the IJACDT International Journal of Art,Culture and Design Technologies.
RECOMMENDED TOPICS Topics to be discussed include (but are not limited to) the following:
- Aesthetics and semantics
- Art and heritage in cyberspace, cyber-museums
- Artworks, performances, and installations
- Brain-computer interfaces
- Cognitive informatics
- Computer vision, augmented, mixed and virtual reality
- Creative and innovative media arts concepts and projects
- Cultural heritage within the Web
- Cyberethics and cyberlaws
- Cybernetics, artificial intelligence, and cognitive-based concepts and practices
- Cybersecurity
- Cyberworlds and their impact on the real worlds
- Data mining and warehousing in cyberworlds
- Digital art, digital culture, net art, and digital design
- E-learning in virtual collaborative spaces
- Edutainment
- EEG-based emotion recognition
- Haptic interaction and rendering
- Human-computer interaction studies and applications
- Human-computer interfaces
- Human issues/impacts
- Information visualization in art and design issues
- Imaginary and creative concepts and applications
- Innovative Web, Web3D, and multimedia studies and applications
- Intelligent talking agents
- Multi-user web games
- Networked collaboration
- Psychology and cognition studies
- Shape modeling for cyberworlds
- Shared virtual worlds
- Social and ethical issues
- Social networking
- Technologies for teaching art and design
- Virtual architecture and heritage
- Virtual, augmented, and mixed realities in art and design
- Virtual collaborative spaces
- Virtual humans and avatars
- Visual languages
- Virtual metaplasticity, metaplastic virtual worlds
- Algorithmic Art
- ASCII art
- Bio Art
- Code Art
- Combinatorial/Permutative Art
- Computer graphics
- Computer music
- Demos
- Cyberpainting
- Education
- Evolutionary art
- Fractal art
- Games
- Generative art/music
- Generative Virtual Worlds
- MetaPlastic Virtual Worlds
- Interactive art
- Media Art
- Motion graphics
- Music visualization
- Performance
- Theatre
- Virtual Heritage
- Video game
- Transdigital Art
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Introduction
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The Open MetaPlastic Platform for Digital Art |
Gianluca Mura Politecnico di Milano University Italy |
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Transmedia storytelling and online representations issues of trust on the internet |
Andreas Zingerle Linda Kronman www.kairus.org,Austria |
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The Undiscovered Country,The Art of Pictorial 3-D Stereo Animation |
Ina Conradi Young Xiang Ivan Yew Nanyang Technological Univ. Singapore |
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Emergent Imagination:a developing framework for the analysis of artworks in virtualworlds |
Denise Doyle Univ. of Wolverhampton,UK |
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Crossing Over:Oscillations between the Virtual and the Real |
Dew Harrison Univ. of Wolverhampton,UK |
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Avatar Impotence:On 'User Will','Avatar Agency',and 'System Control' in Second Life |
Katherine Behar Baruch College,USA Ben Chang Silvia Ruzanka Rensselaer Polytechnic Institute USA |
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One and Three Virtual Chairs:Kosuth in Second Life |
Alejandro Schianchi UNTREF,Argentina |
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Of Bikes and Virtual Worlds |
Everardo Reyes-Garcia Genesaret Miranda-Correa Jessai Maya Gonzalez Mariano Romero-Texis Luis César Osorio-Fernandez Alejandro Derbez-Gomez Gustavo Torres-Altamirano Isaac Rudomin Daniel Rivera Tecnologico de Monterrey,Mexico |
Discussion and Conclusions
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